Independent — and still getting found.
Practical marketing and SEO for people who make things alone: games, art, music, a one-person business. Everything is tested on a real site before it is written up here.
Pick your corner. Everything in it is written for how you get found.
Same principles underneath, different storefronts on top. Each hub starts with what matters most in your field.
Games
Everything on this site about getting a game found, in the order it usually matters: the store page first, then the name, then the people who write about it.
- When should you make your Steam page?
- Steam festivals to year-end: which event is yours, and what it costs to join
- What I check on a Steam page: the checklist I work from
Art
SEO for artists, in plain words. Feeds decide who sees your work; search doesn't — someone is already typing what you make. This is the part of getting found that keeps working when you stop posting.
The first guides for this corner are in the works. Until then, the basics below apply here too.
Open the hub →Music
SEO for musicians, in plain words. Streaming shows your music to people who already know it; search reaches the ones who don't — and it keeps working in the quiet months between releases.
The first guides for this corner are in the works. Until then, the basics below apply here too.
Open the hub →Small business
Not a company with a marketing team — one person who makes something and needs strangers to find it. Most SEO advice isn't written for that. This is.
The first guides for this corner are in the works. Until then, the basics below apply here too.
Open the hub →Every method here runs on a real site first.
Crit Pick is the live case study: built from zero, measured in the open, the small numbers included.
See the case study →Sources: Ghost Analytics with bot traffic removed, Google Search Console — week of 21–27 Sep 2026, updated every Monday. Zero ad spend. One site, one niche: a worked example, not a promise.
Three things every independent needs, whatever they make.
Someone who does SEO for a living
SEO pays my bills, mostly in finance, which is about as cut-throat as search gets. I've also got a game dev degree and studio experience on console projects. The console, unfortunately, never released. SeeIndie is me pointing that skill at everything people make on their own, out loud, so you can copy what works and skip what doesn't. :)
Common questions
What is SeeIndie?
Do I need a marketing budget to use any of this?
Is SEO even worth it, or is it all platforms?
How do I know any of this actually works?
How often do new posts go out?
The short version, every other week.
One practical discovery tip, plus what I'm testing on the case-study site right now.